

That is why we decided to create a trilogy. "Back in 2012 we decided it was impossible to create a single Total War game that would also be a good Warhammer.

enabled them to create the third game - a worthy culmination of the whole trilogy. In a short statement preceding the trailer he outlined the beginnings of Creative Assembly's work on the universe, which. Its director, Ian Roxburgh, does not hide his excitement about the new game. Particular attention is drawn to the visuals, which look much better than in the second installment released less than 4 years ago. The whole thing looks really spectacular.įans of Total Waras well as enthusiasts of the Warhammer universe should be pleased, for it seems that te offers an experience on the level of any game in Creative Assembly's series, and the meticulousness with which the fantasy world was recreated is quite impressive. The footage shows a variety of tactics, using both the player's wit and the skills of individual units. We see the fight against successive waves of enemies and a Bloodthirster, one of the most dangerous demons of Khorne. The above gameplay - recorded entirely on the game engine - presents the clash between the forces of Kislev and Khorne's spawn army. Then we'll have to capture a few strategic points on the map, the occupation of which will determine the victor. To achieve domination, we will have to strengthen our defenses with numerous barricades, turrets and traps. In these skirmishes lasting several dozen minutes we will be thrown into the heart of enemy territory. Survival Battles is a brand new thing in the Total War series.
